Vampirism Power Addendum: Regeneration

Just a quick addition to the Vampirism power: a regeneration ability. It’s one of those classic vampire traits, especially in movies, and needs to be available to my players.   Regeneration [8/18/28/48/68] You recover from nonlethal injury without feeding or hibernating. At level 1, you heal 2 HP each day on a successful HT roll. […]

House Rules: Size

Okay, part two of a two-part bit on house rules. (Here‘s the previous one, on Strength.) First things first, Size Modifier is great, the Size/Range/Speed table is brilliant, Gurps does this right. For the most part. Here’s a proposed disadvantage: Suck at Fighting. It’s leveled, and each level gives you -1 to hit anyone in […]

House Rules: Strength

I’m back! (This is my first blog post in six months. I spent the winter stay-at-home-dadding and finishing my master’s thesis, and I just didn’t feel like writing something for fun with that big writing task always looming at the keyboard. But it’s finished now, and I’ll see if I won’t get back into the groove […]

Sleepless Nights: Vampire Psychology

I’ve written a bunch of posts about the game mechanics of character creation for vampire PCs. In this one, I’ll step outside that rules-oriented view a bit and gather my thoughts regarding other aspects of what vampires are like in Sleepless Nights. What are they like, then? Any answer I give here is necessarily tentative and provisional, […]

How I Play: Food

Pretty much every social gathering must address the question of sustenance: sooner or later, everyone’s got to eat. Do we do it beforehand, each on our own? Do we go our separate ways or split into small groups and get something afterwards? Or do we make eating together part of whatever we’ve made the effort and […]

Martial Arts Style: Kid Wrangling

I’ve dabbled in a couple of martial arts, but there’s only one I’m proficient in. I figured it’s high time someone statted it up for Gurps. Kid Wrangling (4 points) Possibly the most ancient of all martial arts, this is the body of knowledge used by men and women from time immemorial to manage their […]